Matija
Erceg

15 years in interactivity, design, and tech.

Currently focusing on design and development for interactive experiences and performances.

Recent Experience:


Technical Artist

Microsoft Xbox Studios
The Coalition

2019-2022

  • Application of a wide range of skills to broker performance and visuals in an Unreal 5 triple-A game project

  • Developed and implemented level validation, asset validation, log analysis, and performance optimization tools, including editor widgets, python scripts, and blueprint utilities

  • Worked with tech art, engineering, and artist leadership to develop and test performance optimization strategies for Unreal 5 world partition levels and level instances, with a focus on instancing and packed level actors

  • Helped in directing the development of in-house procedural (PCG) tools, including UI direction, tool roadmaps, and testing

Producer, Lead Developer

DandiDoesIt
Live Streaming Channels
2019-2022

  • Multi-year project conception, planning, design, and management

  • Full spectrum of software and hardware solutioning for augmented reality rendering, virtual interactivity, performer capture, multi-platform data communication

  • Continual self-managed skill improvment and education

  • Daily full-time development and maintenance of custom application in TouchDesigner, Python, and a suite of secondary tools and softwares

  • Management of additional designers, developers, and collaborators

  • Community management, webinar hosting, audience education

Co-Founder, Operations

Friendship Unlimited
Recycled Swim Apparel
2018 - 2022

  • Market strategy and market-responsive technical garment development direction

  • Materials and production sourcing and strategy, global and local

  • Seasonal project and product management

  • Marketing operations across paid and organic media

  • Brand standards and marketing asset production

Co-Founder, VP Operations

Archive Digital Inc.
Full Service Digital Marketing
2015-2017

  • Startup inception, strategy, general operations, and hiring

  • Solution production for web properties across owned and paid media, including web sites, mobile apps, Google and Facebook ad platforms

  • Project and client management across a spectrum if project sizes

  • HR systems development and management

  • Sales support by way of brand standard management and execution, and branded material production

Skill Set:


  • General development for interactive experiences and performances

  • Unreal Blueprints, Python, TouchDesigner, C++

  • On-the-fly creation of in-engine widgets, toys, effects, interactives, objects

  • 3D scene modeling and rigging and optimization for rendering

  • Virtual camera and lighting rigging and programming

  • Custom scene preset system programming

  • Arbitrary hardware/software solutioning for interactive XR experiences and livestreams

  • Complex TouchDesigner project planning, development, and maintenance

  • Photo and texture editing (Photoshop, CaptureOne, TouchDesigner)

  • Vector illustration (Illustrator)

  • Video effects and graphics (After Effects)

  • Video editing (Premiere Pro) and rendering/encoding

  • 3D asset prep (Blender, ZBrush, Houdini, SketchUp)

Awards and Education:


Winner in Art Category
8th Annual Shorty Awards
for project Serious Design
Awarded 60K Grant by Creative BC
2021 Create and Explore Category
for DandiDoesIt Live Performance Video Game
University of British Columbia
BEnD with Honors (Environmental Design; Architecture)
2002-2007

Contact:


604-862-8428
hello@matijaerceg.com